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Rapid Prototyping Framework from 2D Boy

Yep, they released Rapid Prototyping Framework – as they say “Providing all the basic facilities so as to avoid wasting time reinventing the wheel (2D rendering, sound, input, persistence layer, and resource management)”. You can read their post and more information here.

Unfinished but playable – “To Be Like Bruce Willis”

Or “Być Jak Brus Łilis” in my language;) I started this little game more than half year ago as I was writing little SDL and OpenGL based framework (codename rm*). For now it is frozen, since we get back to ColdWar. But I think we will use it soon for next prod. Ogre3D is nice, [...]

ColdWar – Tech Release 2

Hi! I was quiet for long time because of tons of work (this normal, in real-life;)
Since last post we reached next release of our prod. You can check details at our devlog. You can see there console and new skins:)

GameProducer.Net

I think there’s a lot of people that know GameProducer.Net. Why I’m writing about it? Because it’s awesome and I must tell you something…
To be honest Juuso Hietalahti and his blog was kind of inspiration for me. I’m not going to copy him or something, but the truth is I want to write about things [...]